Soul Bound

Soul Bound
The Spirit DPS Class

1d8 Hit Dice

The Darktin Soul Bound walks on. The soul watches all the bandits as they approach. The Darktin draws a sword. The soul comes behind the bandits. The last bandit looks around for his friends. He runs in terror. He was never seen again.

Str -3

Def -3

Wis +2

Int +6

Cha -3

Dex +4

Spd +0

Lck +2

Multiclassing
Int +3, Dex +2

A Soul Bound is a class where the user is bound to a soul by a ring. This ring keeps both the soul and the user with their power. They are generally good for Scouting and combat.

Level 3
Design the Soul with the help of your DM. Including Abilities and 1 Rune. They also get a turn with you. Cant move away 1 square or 5 feet. User and Soul don't share. (Not your soul)

Level 7
You receive a rune. (DM tells you more). Player should go looking for more runes in order to become more powerful.

Level 10
The Soul can separate from the user as long as they stay within the battlefield or within 50 feet depending if they're in combat or not.

Level 15
Either go Dark Ring or Bright Ring.

Level 15
User can pick between Mind Rune, Power Rune, Drain Rune, or Counter Rune.

Level 20
User gets Focus Belt.

Level 15
User can pick between Fall Rune, Weapon Rune, Stun Rune, or Quick Rune.

Level 20
User gets Bracelet of Jamar.

Starting Gear
The user starts with

-A Soul Ring

-Leather Armor

Thank you for choosing Soul Bound. Please feel free to let us know how you like it.