Outlaw

Outlaw
The Lost DPS Class

1d10 Hit Dice

The Jito Outlaw walks down the dusty road. Before them lies 3 bounty hunters. 5 minutes later the Outlaw continues down the road with 3 bodies behind.

Str +0

Def +0

Wis +1

Int +4

Cha -8

Dex +8

Spd +0

Lck +0

Multi Classing
+2 Dex, +2 Spd

The Outlaw class is built to go alone, however, it is highly based on dodging and using guns. This class has the potential of using a Lost Beast companion. It is also very good for customization for firearms.

Outlaw Abilities
Pick a path. At level 3 you receive a lost companion of 1/4 difficulty or lower.

Level 3
The user can build obsidian flintlock it takes 4 hours.

Level 7
The user can pick between a Flintlock Scope, Flintlock Silencer, Magic Cartridge, or Duck foot Barrel

Pick a route to go down

Level 10
User receives a Magic Cartridge of Basic Magic Type.

Level 15
User designs a magical upgrade to their gun that the DM must approve.

Level 20
User receives a Magic Cartridge of 2nd level magic.

Level 10
User can build Steel Flintlock it takes 4 hours.

Level 15
User can design a non magical upgrade that the DM must approve.

Level 20
User can pick between any of the level 7 items or they can pick Extended Magazine, Painful Crit, or Bayonet.

Level 3
Dodge becomes a bonus action.

Level 7
If Enemy has tripped or fallen user gets double advantage on attacking during this time against them.

Level 10
User gets the ability Tower Fall

Level 15
User gets the ability Crouching Tiger.

Level 20
User gains the ability Substitution.

Level 3
User gets the item Bag of Dice.

Level 7
User gets the item Poker Chip of Fate.

Level 10
User gets Trickster Gun.

Level 15
User gets The Deck of Wonder.

Level 20
User gets ability Focal Center.

Starting Gear
Outlaw starts with

-Leather Armor

-Their Bounty

-Bronze Flintlock

Thank you, for choosing Outlaw. Feel free to let us know how you enjoyed playing it.