Awakened

Awakened
Chi DPS Class

1d8 Hit Dice

The Eston Awakened walks forward. Before them 3 bandits. They push their hand forward and all the bandits fall unconscious. The Eston walks forth untouched.

Str +3

Def -3

Wis +4

Int -3

Cha -2

Dex +5

Spd +3

Lck -2

MultiClassing
Dex +2, Wis +2

The Awakened is a class that focuses on externalizing Chi. By externalizing Chi the user can move things and manipulate things without touching them. The user deals lots of damage. Awakened can be offensive, defensive, or both depending on how its used by the user.

Awakened Abilities
[The Subclass names will likely change but as of now go with these]

Level 3
The user becomes a Kywa.

The user gets Chi Push.

Level 7
The Kywa chooses between one of a few abilities

Insert Mind

Chi Run

Internal Jump

Level 10
The Kywa must pick between one of these new ablities or one of the previous options

Chi Bubble

Spirit Mirror

Brain Storm

Level 15
The Kywa has learned another chi power. They may pick one of these or any previous one.

Chi Mind

Chi Sight

Chi Take In

Level 20
The Kywa has come a long way and is a master Kywa.

They learn One of Chi.

Level 3
The user becomes a Nsur.

The user learns Chi Burst.

Level 7
The Nsur must control their focus. They must pick one of these.

Chi Flow

Chi Anchor

Animal Chi

Plant Chi

Level 10
The Nsur has begun to learn their focus. They now upgrade.

Chi Flow to Chi River

Chi Anchor to Chi Delta

Animal Chi to Animal Life

Plant Chi to Plant Life

Level 15
As an Nsur you have begun to learn. At this point they can focus on another. They can pick one of the ones they didn't pick at level 7.

Level 20
The Nsur upgrades the tactic they learned at 15 into the upgraded form of it. (Refer to level 10 for help)

Level 3
As an Orru you can focus on getting as many powers as possible. So the user learns Chi Suffocation.

Level 7
Orru must always have the best of entrances so pick which tactic will help you best.

Chi Wave

Chi Float

Eye of Chi

Level 10
Orru next pick one of the previous abilities or one of the next abilities.

Chi Drain

Chi Wall

Chi Shield

Level 15
It's important an Orru can fight. Pick one of these tactics or one of the previous.

Chi Shock

Chi Cloud

Chi Ear

Level 20
Orru need to be able to win no matter what. At this point you are a master Orru. The user learns Super Nova.

Starting Gear
-Chi Staff

-Light Magic Armor

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