BlackSmith

Black Smith
The Weapon Building Tank Class

1d10 Hit Dice

An Aga toils at his forge. Red hot steel struck over and over, quenched in oil. A man in black walks into his shop and demands his gold. With one turning swing of his hammer he sent the men to his death. He drew the sword from the oil and let it cool. He continued his craft unfazed.

Str +6

Def +5

Wis -2

Int 0

Cha +3

Dex -2

Spd -2

Lck -3

Multiclassing
+3 Str, +2 Def

The Black Smith is a Tank Support character that specializes in making weapons and armor for his party. He can focus on both weapons and armor but gains more for specializing in his craft. The Black Smith is also a great party member for tanking lots of attacks.

Black Smith Abilities
At Level 3 The blacksmith can choose whether to focus on offence or defense.

Weaponsmith: User gains advantage when making weapons.

Armorsmith: User gains advantage when making armor

Weapon Smith

At level 7

Bladed Master: Bladed weapons cost half resources.

Blunt Master: Blunt weapons cost half resources.

At level 10

Blacksmiths blade: This blade is sharp and will last for 2 times as long as a normal blade.

Master Weapon smiths Hammer: This is a very heavy Hammer that hits hard dealing 1d12 damage however slows the users speed by 2 points.

At level 15

Continue in Weapon Smith or go into Enchanter

At level 20

Special Snowflake - Any Weapon you build and you use has the properties of the next highest level of metal.

 Armor Smith 

At level 7

Light master: Light armor costs half resources

Heavy master: Heavy armor costs half resources.

At Level 10

Blacksmiths Chestplate: This Chest plate will last 2 times longer than another chest plate of the same quality.

Master Armor smiths Hammer: This hammer makes all non magical armor have 2 times the resilience however, wielding it decreases a users Dex by 2 points.

At Level 15

Continue in Armor Smith or Enchanter

At level 20

Special Butterfly- Any Armor you build and you use has the properties of the next highest level of metal.

 Enchanter 

At Level 20

User can apply a base rank spell onto a weapon with 12 hours of work.

Starting Gear
Blacksmith starts out with

-1 set of Heavy Armor

-1 Obsidian Weapon of choice, or Basic Blacksmith's Hammer

Thank you, for choosing Blacksmith. Please feel free to let us know what you thought about playing your Blacksmith.

Thank you, Lord Dovrra for the help on this one.