Rogue

Rogue
The thieving DPS class

1d6 Hit Dice

The young Sojo Rogue prepares their dagger. They see the merchant taking the shortcut through the alleyway. They surprise the merchant and quickly grab their money.

Str -2

Def -1

Wis +2

Int +2

Cha -2

Dex +3

Spd +1

Lck +2

Multiclassing
+1 Int, +1 Dex

 

The Rogue’s class is a thief class that is designed to be able to steal and get around the battlefield without getting caught. Rogues are built to be able to steal money from a target without getting caught. At the same time Rogues are not very good at range, Rogues are DPS that are almost exclusive close range. Also Rogues are not very good at taking damage but very good at dealing it. Rogues give no large benefits to their teams like Rangers do however, they are still very useful to any team.

Rogue Abilities
Main Rogue At Level 3

A Rogue at level 3 can pick one of a few choices. Thief- Allows a user to have advantage on climbing. They also get advantage on stealing. Also the user can disguise themselves.

Assassin- Allows a user to get a critical hit if they surprise attack an enemy. Also they get advantage on hiding in the shadows.

Arcane Trickster- Allows a user to use thief spells as well as others as well.

At Level 7

A Rogue at level 7 can pick another of the 3 choices as well allowing them to be much more well rounded.

At Level 10

A Rogue at level 10 if they picked a class then they get that ability.

Arcane Trickster- From this point forward the Rogue will go down the path of the Arcane Trickster.

Assassin- From this point the Rogue will go down the path of the Assassin.

Thief- From this point forward the Rogue will go down the path of the Thief.

Level 15
Magical Abuse - If the user is hidden from the target then any checks against the spell used against the target have disadvantage.

Level 20
Magic Hand - A magical hand a user can control from a distance.

Level 15
Impersonation - User can duplicate a target's speech and writing patterns.

Level 20
User gets a Disguise Kit.

Level 15
Magic Skill - User ignores magic requirements on Magic items.

Level 20
Thief Senses - Sense those under invisibility or other hidden methods within 10 feet of you.

Level 3
They get the spell Shortport

Level 7
They get the spell Gravitational Ignorance

Level 10
You get the spell Portale, and Detect Traps

Level 15
They get the spell Longport

Level 20
They get the ability Backstab

Level 23
They get the spell Center.

Level 27
They take no falling damage.

Level 30
They can access a True Dimension. This Dimension only they can access.

Level 3
They get Disengage as a Bonus Action

Level 7
They get the ability Surge.

Level 10
They get Dodge as a reaction that adds +5 to their Passive dodge on the first attack against them per turn.

Level 15
They get the ability Elemental Run

Level 20
They get the ability Line Slash

Level 23
They cant get suprised

Level 27
They get the ability True Search

Level 30
Their speed goes up by x4

Starting Gear
-Leather armor

-2 Daggers

-2 Short swords

Thank you, for choosing Rogue. Please feel free to let us know what you thought about playing your Rogue.